49. AI and artificial life in video games /
Author: Guy W. Lecky-Thompson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence.,Computer games.,Video games-- Design.,Intelligence artificielle.,Jeux d'ordinateur.,Jeux vidéo-- Conception.,Artificial intelligence.,Artificial intelligence.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
GV1469
.
15
.
L43
2008eb


50. Abnormal psychology
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Psychiatry, Textbooks,Psychology, Pathological, Textbooks,Mental Disorders,Mentally Ill Persons
Classification :
RC454
.
B87
2013


51. Adolescent health sourcebook :
Author: edited by Amy L. Sutton.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Adolescence.,Adolescent psychology.,Consumer education.,Teenagers-- Health and hygiene.,Adolescent Health Services.,Adolescent.,Health.,Psychology, Adolescent.,Adolescence.,Adolescent psychology.,Consumer education.,Teenagers-- Health and hygiene.
Classification :
RJ140
.
A335
2010


52. Advanced Unity game development :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Video games ; Programming ; C (Computer program language) ; Unity (Electronic resource) ; Microsoft Visual studio ;

53. Advances in sport science and computer science
Author: editor, Mark Zhou, Hong Kong Education Society, Hong Kong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer science -- Congresses.,Sports -- Data processing -- Congresses.,Sports sciences -- Congresses.
Classification :
GV713
.
E358
2014


54. Agents and data mining interaction :
Author: Longbing Cao ... (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Agent (Künstliche Intelligenz),Data Mining.

55. Animating real-time game characters /
Author: Paul Steed.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.,Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.
Classification :
TR897
.
7
.
S72
2003


56. Animating real-time game characters
Author: / Paul Steed
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer animation.,Computer games--Design,Video game characters.,Real-time programming.
Classification :
TR
,
897
.
7
,.
S72
,
2003

